+☀believe☀it ☀+
me: man, i should draw some cartoon rompus
*12 hours later*
me: whoops
tagged » pokemon · inspiration ·

ringo23:

tagged » loz ·
I'm currently reading up on comic page construction and since I love how your pages turn out, I was wondering if you have any recommended reading or certain rules you follow?
kbonzo

fowlie:

Ah geeze, my page layouts are all pretty standard, actually.  Most of what I know I picked up from comics I’ve read, and advice from friends.  

I like to follow the KISS rule: Keep It Simple, Stupid.  95% of my Fritz pages look like this:

Things I think are important:

  • Big panels feel like they have more time passing in them, while smaller panels feel very quick.  Open panels can create a great scene of lingering or slowed time (don’t put them too close together, it can get confusing when they’re touching.)
  • Establishing shots to open new scenes, so the reader knows where the fuck we are and what characters are there.  If you’re going back to an already established location, you can fudge it and rely on ‘land marks’ of the location.  
  • Gutters, they separate your panels and give them room to breath, and clarity.  I like to avoid black gutters for this reason.  
  • Breaking the panel should be used sparingly, but is a great way to make the action really ‘pop’.  
  • Every page should have at least one background, to ground the characters and setting. 
  • Word bubbles from different panels shouldn’t be too close or touching.  Most people read the words on a page first, and this can mess up you panel order by leading their eye wrong. 
  • Keep dialog short and sweet, don’t cover your characters in words. Save large amounts of text for large panels. 
  • Show don’t tell.  Comics are a visual medium, have fun with your art. 

Now, all rules can be broken.  I wing pages a lot, and go with my gut when it comes to a lot of my decisions in layout.  Comics are visual art first, so if something doesn’t follow the ‘rules’ but feels right/looks good, I’d say go for it.  Experiment and have fun!  The more comics you draw, the better they get.

Read lots of comic, from different artists, and think about what you like about their work.  Movies are great, too, for figuring out tricks for visual transitions and scene layouts.  I have a habit of imagining how I would draw some transitions/scenes to get the same feeling in still, black and white pictures.  

I hope this helps! 

tagged » reference ·

mucker-fother:

guys I actually shed a tear

tagged » cute ·

weloveshortvideos:

Cat quacks when his owner coughs

tagged » cute ·

yyo yo yo send me some drawing requests/prompts????????????

tagged » go go go ·

i really wanna draw [insert something that isnt naruto] but as soon as i try i fall asleep

zevransbutt:

me: *points at adult character who is taller, stronger and older than me* small child. must protect at all costs. shelter. very tiny

spellki:

stopitsgingertime:

ROB CANTOR HAS ABSOLUTELY EXCEEDED AND SURPASSED ANY AND ALL EXPECTATIONS WITH HIS NEW VIDEO AND I HAVE NEVER BEEN HAPPIER, HOLY SHIT

Please please watch this it is so much better than even the thumbnail makes it out to be

tagged » pretty ·

fahbulus:

sleep is for the people without internet access

brokage:

"Haha you’ll probably name your baby naruto" um no????? Wtf??????? Why would I name a baby after someone they could never even compare to????? Why would I set a baby up for failure like that

tagged » naruto ·
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finejeeze:

pikoloid:

pikoloid:

today i sprained my foot in the worse way possible. i slipped on a yugioh card in my room (a bunch actually since i was sorting them). this is it. yugioh will be the death of me

update: it turns out i didn’t twist/sprain my foot. we went to the nurses and i had fractured it appparently. duel monsters broke my foot. yugioh broke my foot. yugioh ruined my life (here’s a picture of the  cast)image

image

Somehow playing a card game has caused me to become severely injured.

tagged » ygo ·